Studio ProjectAndroid AppTenshio Apps

Entertainment & Media

Tenstinct

A timing-instinct game where the challenge is stopping as close to 10.00 seconds as possible.

Tenstinct project preview
Tenstinct application icon

Project overview

Designed around a clear product flow.

Tenstinct is a local-first Android timing game built around one simple question: can you stop at 10.00 seconds? It includes Classic and Instinct modes, monotonic elapsed-time measurement, perfect, early, and late results, nanosecond-precision scoring boundaries, closest stop, total attempts, perfect count, average error, bounded recent history, local settings and statistics, result sharing, themes, sound, haptic feedback, reduced motion, instructions, privacy, about, reset controls, and no account, network, analytics, ads, or permissions.

GamesKotlin / Jetpack ComposeTenshio AppsAndroidGamesArcadeEntertainmentPrivacyLocal-first

Project story

What this work was built to accomplish.

Clear context helps separate commissioned work, live products, developing applications, and visual experiments without overstating the result.

Goal

A timing-instinct game where the challenge is stopping as close to 10.00 seconds as possible.

My role

Product design, native Android development, responsive interface work, and release preparation.

Outcome

A documented Android studio project with official artwork, product information, privacy details, and an active catalog page.

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I handle product planning, responsive interface design, implementation, and launch with direct communication throughout the project.